Gamification Changing Education?
Gamification
has been on my list to implement in my class but I have a ways to go before I get
there. I found this article on
gamification interesting as it helps to explain how to set up a gamification
style classroom. Overall I want my
classes to be fun engaging and gamified by next year.
The
article breaks down the gamification model into several different key
components. The first component is
achievements and points. Students can
win stamps, points etc. in this type of setup for doing tasks or projects and
earn badges as they advance. Then there
are levels or ranks that students achieve as the advance. There are also leader boards that can be
implemented so that students can see how they rank in the class.
I
actually have a leader board posted in my class for typing skills already and
there are some students that are determined to stay on top even if they have to
do a lot of practice typing at home.
What I lack is badges or rewards for achieving great milestones. The article talked about future plugins to
edublog or other websites that could award badges for achievements. I think Edmodo may award badges so I will
have to look into that as I use Edmodo a lot.
I have also seen some of my colleagues at other schools that have
created websites with point systems and achievements, but it is not how I
envision it. I want it to be awesome and
fun if I am going to put that much time into creating something. I am still looking at moving to the
gamification model, but need to think about it some more.
Any ideas on how to kick off Gamification?